Quick Answer
Yes, an RTX 4070 Super can hold 144fps in Stellar Blade at 1440p, but only with DLSS 3 Frame Generation switched on and a couple of post-processing effects dialled back. Native 1440p alone leaves the RTX 4070 Super (12GB, 220W) short of 144fps in heavy combat.
Settings that actually move frame rate in Stellar Blade
Stellar Blade runs on Unreal Engine 4, so the biggest frame-rate levers are screen-space reflections, shadow resolution, ambient occlusion, motion blur. For a 144fps 1440p target on the RTX 4070 Super, set the overall preset to High rather than Ultra, then drop shadow resolution and reflection quality one notch each — those two alone can return 12-20fps without a visible quality loss at normal viewing distance. Leave texture quality at the highest your 12GB frame buffer allows, since textures cost VRAM, not GPU compute, and 12GB is plenty for 1440p here.
DLSS 3 Frame Generation is the key to 144fps
At 1440p, native rendering puts the RTX 4070 Super (220W) below the 144fps line, so enable DLSS Quality first — that lifts base frame rate roughly 30-45% — then turn on DLSS 3 Frame Generation to roughly double the on-screen frame rate. This is the only realistic route to a locked 144fps at 1440p on this tier of card. Keep your monitor's refresh at or above 144Hz and cap the frame rate 3-5fps below your panel ceiling so frame pacing stays clean.
SA buyer note for a Stellar Blade build
A fast action character-action game with dense post-processing like this is GPU-bound, so a balanced six-core or higher CPU (a Ryzen 5 or Core i5) keeps the RTX 4070 Super fed. At Evetech the RTX 4070 Super sits in our current Radeon/GeForce stock; pair it with a 1440p 165Hz panel for the best value match to a 144fps goal. Make sure your case has front-to-back airflow — a 220W card in a cramped chassis will thermal-throttle long before the GPU itself runs out of performance.
FAQ
Can the RTX 4070 Super hit 144fps in Stellar Blade at native 1440p?
Not reliably — native 1440p Ultra drops well below 144fps in combat, which is why DLSS is recommended. The 12GB buffer is not the limit at 1440p; GPU compute on effects is.
Which setting should I drop first to gain frames?
Lower reflection quality and shadow resolution one step each before touching anything else. In Unreal Engine 4 titles those two effects are the heaviest per-frame cost and the least visible change at 1440p.
Does the RTX 4070 Super need a strong CPU for Stellar Blade?
No — Stellar Blade is GPU-limited, so a modern Ryzen 5 or Core i5 is enough to feed the RTX 4070 Super. Spend your budget on the GPU and a 144Hz-capable monitor rather than a high-end CPU.
Pro Tip
Build one repeatable Stellar Blade test run — a busy combat scene plus an open vista — and re-check frame rate after every setting change. If 144fps wavers, drop reflections before DLSS; lowering DLSS quality below Quality hurts image clarity more than it helps frame pacing.