Hitting a smooth 240fps in this turn-based RPG at 1440p on RX 9070 is demanding but reachable once you set the upscaler and trim two heavy effects. The Unreal Engine 5 visuals are pretty but predictable to tune.

Quick Answer

To reach 240fps at 1440p in Clair Obscur: Expedition 33 on RX 9070, run FSR 4 with the Performance upscaler preset plus frame generation, set Shadows and Global Illumination to High, and keep textures maxed for the 16GB buffer. That combination is demanding but reachable on RX 9070 and holds the 240fps target through the painterly overworld and combat alike.

The Settings That Hit 240fps At 1440p

Start by enabling FSR 4 with the Performance upscaler preset plus frame generation — it is the single biggest lever for reaching 240fps on RX 9070. In the graphics menu, set Shadow Quality and Global Illumination to High rather than Epic, since UE5's Lumen lighting is the heaviest cost here. Keep Textures and Foliage high because the 16GB frame buffer can hold them, and cap the frame rate at 240 so pacing stays even. Anti-aliasing can stay at the TAA default; the upscaler already cleans edges in motion.

Holding A High Refresh On RX 9070

At 240fps you are chasing your monitor's refresh ceiling, so FSR frame generation earns its place. Enable it from AMD's settings to lift the on-screen rate while the native frames stay smooth. Turn on the AMD low-latency mode so the extra frames do not add noticeable input delay. Pair RX 9070 with a 1440p panel rated at 240Hz or higher — a 144Hz screen at Evetech starts from around R3,500, and there is no point generating frames a 60Hz panel cannot display.

FAQ

Can RX 9070 hit 240fps at 1440p without the upscaler?

At lower targets, yes; at 240fps it is cleaner to run FSR 4 with the Performance upscaler preset plus frame generation. The upscaler keeps the image sharp while delivering the frames, so there is no reason to skip it.

Which setting costs the most frames in Expedition 33?

Global Illumination and Shadow Quality, both driven by UE5's Lumen. Dropping them from Epic to High recovers the most performance for the least visible change.

Do I need frame generation for 240fps?

At this high target it helps a lot, so enable it alongside the upscaler.

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